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- ;=================================
- ;| Processes definition part |
- ;=================================
-
- #proc 01
- startdelay 0
- #action
- nonstop
- death 18 15 20 23 0 16 20
- death 21 21 22 23 0 16 20
- death 21 12 23 17 0 16 20
- death 12 12 15 13 0 16 20
- death 12 14 13 17 0 16 20
- death 14 16 17 17 0 16 20
- #end
-
- #proc 02
- startdelay 0
- backwait 3
- speed 12
- sfxid 80
- sfxposxy 24 22
- #action
- waitout 6272 5760 256
- move 24 23 -40 -480
- move 25 22 -40 -480
- move 24 22 -40 -480
- #end
-
- #proc 03
- startdelay 0
- backwait 3
- speed 12
- sfxid 80
- sfxposxy 34 24
- #action
- waitout 8736 6272 256
- move 34 24 0 -480
- move 33 23 0 -480
- move 33 24 0 -480
- #end
-
- #proc 04
- startdelay 0
- backwait 3
- speed 12
- sfxid 80
- sfxposxy 18 17
- #action
- waitout 4608 4352 256
- up 18 17 127
- #end
- ;============================================
- ;| Link switches and objects to processes: |
- ;| Format: "LINK swx swy Nproc" |
- ;============================================
-
- #links
- floor 35 27 1 ; lava
- floor 35 28 1 ; -
- floor 24 21 2 ; open door from lava
- floor 24 22 2 ; -
- floor 24 23 2 ; -
- floor 23 21 2 ; -
- floor 23 22 2 ; -
- floor 23 23 2 ; -
- shoot 33 23 3 ; open teleport
- floor 17 16 4 ; open fence
- floor 17 17 4 ; -
- #end
-
- #teleports
- tcenter 35 24 4480 3328 1 ; to mines
- #end
- .
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